Selasa, 31 Juli 2018

Virtual Rehab

Promotion of Virtual Rehabilitation

When I walked along the wooden deck, I saw that various sea creatures filling the parts of the ship were not clearly designed for this purpose. Surprise, I thought what the ornamental box looked like - perhaps a treasure chest? - I will never know, because I can not see what I see. A large blue whale separates from the adjoining darkness and the swimming closes - the fins almost cut off my head.
At this point you can say to yourself: 'it is unlikely that this story is true'. Technically you are right, but for me it's almost the case. What I'm describing is my first experience with an attractive virtual reality (Virtual Rehabilitation). After I put the screen and headphones on my head, I feel completely immersed in the 360 ​​degree audio-visual environment. Those times are really creeping me and you even remember this experience. Immediately I began to imagine the different ways in which this technology could be applied.
The first thing that comes to mind is that as long as the virtual rehab flying in astonishment in the air, the long hospital stay can lead to the disease and the tropical island living estimates or Super Man convert diseases. My next thought is how interesting it is to use this advanced technology as a tool for rehabilitation.
Vourvopoulus Bermúdez and I Badia published an article in the Journal of Neurological Rehabilitation Engineering in August this year and published the use of virtual Rehab as a tool to stimulate sensory motor nerves in their brains. Participants wear a display on the head and headphones. A virtual hand held a stool that slowly opened the garage door. Meanwhile the pulley heard the sound of the chain system and the movements of the large iron doors. Then ask the participants to experience the mental images (ie, think that they are performing actions without doing it physically) to experience the Virtual Rehabilitation scene. The same participants were then asked to use the mental image of the above motor task without using Virtual Rehabilitation. EEG, sensory and motor cortex were recorded as a whole to measure electrical activity.
Virtual Rehabilitation has discovered that in addition to mental imagery, it produces brain-like patterns that resemble patterns that exist during a clear motor performance. [2] Since these combinations can add electrical activity to the same region, the addition of a virtual Rehab can effectively make the results of the above study show that brains [3] have been shown to aid active motor behavior by stimulating sensory motor nets. That is, repetitive stimulation of the sensory motor nerve of the brain has the potential to induce neuroplastic changes in order for the patient to be able to function again.
Virtual Rehab medical practice is a new area of ​​research and development, but we are still in the process of crawling information on how best to implement this innovative technology. Given the great potential for promising research and entertainment, I believe Virtual Rehabilitation will be a welcome therapy for a wide range of patients.

reference
The experience of VR equipment is presented by HTC Vive, which performs the presentation of Bu1: Encounter.
García Carrasco D, Aboitiz Cantalapiedra J. The efficacy of motor imaging or mental exercise in functional recovery after a stroke: a systematic review. Neurology. 2016 January-February; 31 (1): 43-52. doi: 10.1016 / j.nr.2013.02.003. Epub 2013 April 17th.
Vourvopoulose, Bermúdez I Badia S. Virtual reality motor preparation can enhance the effectiveness of motor image exercises in rescue combos for brain computers: subject analysis. A neurological rehabilitation. 2016 August 9; 13 (1): 69. doi: 10.1186 / s12984-016-0173-2.
Hyungjun Im, MD, et al. Virtual Reality Guided Motor Imaging increases cortisomotor activity in healthy volunteers and stroke patients. Ann Rehabil Med. June 2016; 40 (3): 420-431. Published on 2016 Jun 29. doi: 10.5535 / arm.2016.40.3.420.
The main RC Donati et al. Walking long-term training Interfacial brain interface causes partial neurological restoration in paraplegic patients. Sci Rep. 2016; 6: 30383. Published online 2016 August 11 doi: 10.1038 / srep30383.
AppliedVR brings therapeutic content to the Cedars-Sinai Medical Center from Virtual Reality. mhealthtimesmhealthtimes.
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Author : Anggita dewi Bitcointalk URL: https://bitcointalk.org/index.php?action=profile;u=1690762

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